Life Sim v6
Deep NN Evolution (2 layers)
FPS: 0
Sim Speed: 1x
POPULATION
Cells: 0
Predators: 0
Food: 0
EVOLUTION
Max Gen: 0
Avg Gen: 0
Oldest: 0
EVENTS
Births: 0
Deaths: 0
Predator Kills: 0
Poison Deaths: 0
CONTROLS
[1-9] speed | [0] 10x
[F] 50x | [t] 500x turbo
[T] 2000x HYPER
[Space] pause
[.] step 1 | [,] step 10
[R] reset
TUNE PARAMS (live!)
[V/v] vision +/-
[C/c] confusion +/-
[P/p] predators +/-
[S/s] pred speed +/-
[D/d] pheromone decay +/-
THE EXPERIMENT
NO hardcoded behaviors!
2-layer NN (32+16 neurons)
29 inputs: food, poison,
predators, cells, pheromones
Groups confuse predators!
Watch for emergent flocking,
trail following, avoidance...
VISUAL KEY
Cells = brighter = older lineage
Red diamonds = predators
Green = food, magenta = poison
Cyan glow = food found here
Orange glow = danger zone